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Stratkit Ui Floating Text

Service and collection of utilities to display a floating text on screen as feedback.

It is intended to have a single GameObject existing in the game with the FloatingTextService, with its own Overlay canvas. To achieve this: - Add the FloatingTextPersistentModule on your persistent world. - Add the FloatingTextMapModule on the map world, which will reuse the same floating text service created on the persistent world.

Spawning text on UI

  • Use the component FloatingTextSpawner to spawn text on the position of a given RectTransform or its own position.

Spawning text on the 3D world

  • Use MapFloatingTextRequest entities to display text on a given world map position (but text will be presented on screen space).