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Map_Funnel (4)

Sent during the loading process of a game match, starting from the Uber screen until the game is playable.

NAME TYPE Optional Info
event_id Integer no Id of this event
game_id Integer no Id of this game within the scope of your company
timestamp Long no UNIX TIMESTAMP of the moment when event is registered
player_id Long yes Id of the player in the format followed in your studio
client_version String no String representing the version of the client (e.g. 1.10.1234)
platform_id Integer no Id of the platform as defined in PlatformId
session_id Long no Custom number to identify a session, same during session
device_id String no Id of the device (or random enough)
user_id Long yes ID of the user account, available after contacting the server
step String no Custom string defined by the game to identify the current funnel step (e.g. LOAD_SCENE_START, LOAD_SCENE_END)
match_count Integer no Count of the amount of matches started during this session (each entered match increases the count by one)

Step values

  • LOAD_MAP (_START / _END)
  • MAP_ECS_WORLD (_START / _END)
  • LOAD_MAP_SCENE_X (_START / _END)
  • MODULE_X (_START / _END)
  • LOAD_BALANCING_DATA (_START / _END)
  • REQUEST_INITIAL_SERVER_DATA (_START / _END)