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Migration Guide

Migration Strategy

  • It's a gradual refactoring.
  • Individual developer will perform small changes while doing other game-feature tasks.
  • Everyone is aware of the Target Architecture that this migration want to achieve.
  • Many Refactoring Patterns will be added to this document to help developer identify these quick and small changes.
  • These changes are optional, developers should decide to do them on their own.
  • Even though the changes are small, it should bring immediate benefits.

Refactoring Patterns

Each pattern consists of four sections: what, why, how and progress. - What: show what needs to be refactored. This helps how to identify which part of the current code belong to the pattern - Why: explain why do we need this refactoring and what is its immediate benefits as well as its final function in the Target Architecture (if they differ). - How: how to perform the refactoring. - Progress: how to measure progress. For example, reference counting. Not all pattern has this section nor is it relevant.

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Additional references: